Qtc.Gamepad.QGamepad

Contents

Documentation

class QqGamepadTrUtf8 x1 where #

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qGamepadTrUtf8 :: x1 -> IO String #

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QqGamepadTrUtf8 String # 
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Defined in Qtc.Gamepad.QGamepad

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qGamepadTrUtf8 :: String -> IO String #

QqGamepadTrUtf8 (String, String) # 
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Defined in Qtc.Gamepad.QGamepad

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qGamepadTrUtf8 :: (String, String) -> IO String #

QqGamepadTrUtf8 (String, String, Int) # 
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Defined in Qtc.Gamepad.QGamepad

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qGamepadTrUtf8 :: (String, String, Int) -> IO String #

class QqGamepad x1 where #

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qGamepad :: x1 -> IO (QGamepad ()) #

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QqGamepad Int # 
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Defined in Qtc.Gamepad.QGamepad

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qGamepad :: Int -> IO (QGamepad ()) #

QqGamepad () # 
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Defined in Qtc.Gamepad.QGamepad

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qGamepad :: () -> IO (QGamepad ()) #

QqGamepad (Int, QObject t2) # 
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Defined in Qtc.Gamepad.QGamepad

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qGamepad :: (Int, QObject t2) -> IO (QGamepad ()) #

axisLeftX :: QGamepad a -> () -> IO Double #

axisLeftY :: QGamepad a -> () -> IO Double #

axisRightX :: QGamepad a -> () -> IO Double #

axisRightY :: QGamepad a -> () -> IO Double #

buttonA :: QGamepad a -> () -> IO Bool #

buttonB :: QGamepad a -> () -> IO Bool #

buttonCenter :: QGamepad a -> () -> IO Bool #

buttonDown :: QGamepad a -> () -> IO Bool #

buttonGuide :: QGamepad a -> () -> IO Bool #

buttonL1 :: QGamepad a -> () -> IO Bool #

buttonL2 :: QGamepad a -> () -> IO Double #

buttonL3 :: QGamepad a -> () -> IO Bool #

buttonLeft :: QGamepad a -> () -> IO Bool #

buttonR1 :: QGamepad a -> () -> IO Bool #

buttonR2 :: QGamepad a -> () -> IO Double #

buttonR3 :: QGamepad a -> () -> IO Bool #

buttonRight :: QGamepad a -> () -> IO Bool #

buttonSelect :: QGamepad a -> () -> IO Bool #

buttonStart :: QGamepad a -> () -> IO Bool #

buttonUp :: QGamepad a -> () -> IO Bool #

buttonX :: QGamepad a -> () -> IO Bool #

buttonY :: QGamepad a -> () -> IO Bool #

deviceId :: QGamepad a -> () -> IO Int #

class QsetDeviceId x0 x1 where #

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setDeviceId :: x0 -> x1 -> IO () #

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QsetDeviceId (QGamepad ()) Int # 
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Defined in Qtc.Gamepad.QGamepad

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setDeviceId :: QGamepad () -> Int -> IO () #

QsetDeviceId (QGamepadSc a) Int # 
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Defined in Qtc.Gamepad.QGamepad

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setDeviceId :: QGamepadSc a -> Int -> IO () #

qGamepad_delete :: QGamepad a -> IO () #

Orphan instances

QsenderSignalIndex (QGamepad ()) () # 
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senderSignalIndex :: QGamepad () -> () -> IO Int #

QsenderSignalIndex (QGamepadSc a) () # 
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senderSignalIndex :: QGamepadSc a -> () -> IO Int #

Qsender (QGamepad ()) () # 
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sender :: QGamepad () -> () -> IO (QObject ()) #

Qsender (QGamepadSc a) () # 
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sender :: QGamepadSc a -> () -> IO (QObject ()) #

Qreceivers (QGamepad ()) String # 
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receivers :: QGamepad () -> String -> IO Int #

Qreceivers (QGamepadSc a) String # 
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receivers :: QGamepadSc a -> String -> IO Int #

QisConnected (QGamepad a) () # 
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isConnected :: QGamepad a -> () -> IO Bool #

Qproperty (QGamepad ()) String (IO (QVariant ())) # 
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property :: QGamepad () -> String -> IO (QVariant ()) #

Qproperty (QGamepadSc a) String (IO (QVariant ())) # 
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property :: QGamepadSc a -> String -> IO (QVariant ()) #

Qparent (QGamepad ()) () (IO (QObject ())) # 
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parent :: QGamepad () -> () -> IO (QObject ()) #

Qparent (QGamepadSc a) () (IO (QObject ())) # 
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parent :: QGamepadSc a -> () -> IO (QObject ()) #

Qname (QGamepad a) () (IO String) # 
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name :: QGamepad a -> () -> IO String #

QuserMethod (QGamepad ()) () (IO ()) # 
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userMethod :: QGamepad () -> Int -> () -> IO () #

QuserMethod (QGamepadSc a) () (IO ()) # 
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userMethod :: QGamepadSc a -> Int -> () -> IO () #

QtimerEvent (QGamepad ()) (QTimerEvent t1) # 
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timerEvent :: QGamepad () -> QTimerEvent t1 -> IO () #

QtimerEvent (QGamepadSc a) (QTimerEvent t1) # 
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timerEvent :: QGamepadSc a -> QTimerEvent t1 -> IO () #

QisSignalConnected (QGamepad ()) (QMetaMethod t1) # 
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isSignalConnected :: QGamepad () -> QMetaMethod t1 -> IO Bool #

QisSignalConnected (QGamepadSc a) (QMetaMethod t1) # 
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isSignalConnected :: QGamepadSc a -> QMetaMethod t1 -> IO Bool #

QdisconnectNotify (QGamepad ()) (QMetaMethod t1) # 
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disconnectNotify :: QGamepad () -> QMetaMethod t1 -> IO () #

QdisconnectNotify (QGamepadSc a) (QMetaMethod t1) # 
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disconnectNotify :: QGamepadSc a -> QMetaMethod t1 -> IO () #

QcustomEvent (QGamepad ()) (QEvent t1) # 
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customEvent :: QGamepad () -> QEvent t1 -> IO () #

QcustomEvent (QGamepadSc a) (QEvent t1) # 
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customEvent :: QGamepadSc a -> QEvent t1 -> IO () #

QconnectNotify (QGamepad ()) (QMetaMethod t1) # 
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connectNotify :: QGamepad () -> QMetaMethod t1 -> IO () #

QconnectNotify (QGamepadSc a) (QMetaMethod t1) # 
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connectNotify :: QGamepadSc a -> QMetaMethod t1 -> IO () #

QchildEvent (QGamepad ()) (QChildEvent t1) # 
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childEvent :: QGamepad () -> QChildEvent t1 -> IO () #

QchildEvent (QGamepadSc a) (QChildEvent t1) # 
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childEvent :: QGamepadSc a -> QChildEvent t1 -> IO () #

Qevent (QGamepad ()) (QEvent t1) (IO Bool) # 
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event :: QGamepad () -> QEvent t1 -> IO Bool #

Qevent (QGamepadSc a) (QEvent t1) (IO Bool) # 
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event :: QGamepadSc a -> QEvent t1 -> IO Bool #

QuserMethod (QGamepad ()) (QVariant ()) (IO (QVariant ())) # 
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userMethod :: QGamepad () -> Int -> QVariant () -> IO (QVariant ()) #

QuserMethod (QGamepadSc a) (QVariant ()) (IO (QVariant ())) # 
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userMethod :: QGamepadSc a -> Int -> QVariant () -> IO (QVariant ()) #

QeventFilter (QGamepad ()) (QObject t1, QEvent t2) # 
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eventFilter :: QGamepad () -> (QObject t1, QEvent t2) -> IO Bool #

QeventFilter (QGamepadSc a) (QObject t1, QEvent t2) # 
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eventFilter :: QGamepadSc a -> (QObject t1, QEvent t2) -> IO Bool #