Qtc.Enums.Gui.QOpenGLTexture

Contents

Documentation

type QOpenGLTexture_Target = QEnum (CQOpenGLTexture_Target Int) #

type BindingTarget = QEnum (CBindingTarget Int) #

type MipMapGeneration = QEnum (CMipMapGeneration Int) #

type TextureUnitReset = QEnum (CTextureUnitReset Int) #

type QOpenGLTexture_TextureFormat = QEnum (CQOpenGLTexture_TextureFormat Int) #

type TextureFormatClass = QEnum (CTextureFormatClass Int) #

type QOpenGLTexture_CubeMapFace = QEnum (CQOpenGLTexture_CubeMapFace Int) #

type QOpenGLTexture_PixelFormat = QEnum (CQOpenGLTexture_PixelFormat Int) #

type PixelType = QEnum (CPixelType Int) #

type SwizzleComponent = QEnum (CSwizzleComponent Int) #

type SwizzleValue = QEnum (CSwizzleValue Int) #

type QOpenGLTexture_WrapMode = QEnum (CQOpenGLTexture_WrapMode Int) #

type CoordinateDirection = QEnum (CCoordinateDirection Int) #

type QOpenGLTexture_Feature = QEnum (CQOpenGLTexture_Feature Int) #

type QOpenGLTexture_Features = QFlags (CQOpenGLTexture_Features Int) #

type DepthStencilMode = QEnum (CDepthStencilMode Int) #

type QOpenGLTexture_ComparisonFunction = QEnum (CQOpenGLTexture_ComparisonFunction Int) #

type QOpenGLTexture_ComparisonMode = QEnum (CQOpenGLTexture_ComparisonMode Int) #

Orphan instances