Qtc.Gui.QOpenGLFramebufferObject

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Documentation

class QqOpenGLFramebufferObject x1 where #

Instances
QqOpenGLFramebufferObject Size # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

QqOpenGLFramebufferObject (Int, Int) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

Methods

qOpenGLFramebufferObject :: (Int, Int) -> IO (QOpenGLFramebufferObject ()) #

QqOpenGLFramebufferObject (Size, QOpenGLFramebufferObjectFormat t2) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

QqOpenGLFramebufferObject (Size, GLenum) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

QqOpenGLFramebufferObject (Size, Attachment) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

QqOpenGLFramebufferObject (Int, Int, QOpenGLFramebufferObjectFormat t3) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

QqOpenGLFramebufferObject (Int, Int, GLenum) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

Methods

qOpenGLFramebufferObject :: (Int, Int, GLenum) -> IO (QOpenGLFramebufferObject ()) #

QqOpenGLFramebufferObject (Int, Int, Attachment) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

QqOpenGLFramebufferObject (Size, Attachment, GLenum) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

QqOpenGLFramebufferObject (Int, Int, Attachment, GLenum) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

Methods

qOpenGLFramebufferObject :: (Int, Int, Attachment, GLenum) -> IO (QOpenGLFramebufferObject ()) #

QqOpenGLFramebufferObject (Size, Attachment, GLenum, GLenum) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

Methods

qOpenGLFramebufferObject :: (Size, Attachment, GLenum, GLenum) -> IO (QOpenGLFramebufferObject ()) #

QqOpenGLFramebufferObject (Int, Int, Attachment, GLenum, GLenum) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

Methods

qOpenGLFramebufferObject :: (Int, Int, Attachment, GLenum, GLenum) -> IO (QOpenGLFramebufferObject ()) #

class QqOpenGLFramebufferObject_nf x1 where #

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QqOpenGLFramebufferObject_nf Size # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

QqOpenGLFramebufferObject_nf (Int, Int) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

QqOpenGLFramebufferObject_nf (Size, QOpenGLFramebufferObjectFormat t2) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

QqOpenGLFramebufferObject_nf (Size, GLenum) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

QqOpenGLFramebufferObject_nf (Size, Attachment) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

QqOpenGLFramebufferObject_nf (Int, Int, QOpenGLFramebufferObjectFormat t3) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

QqOpenGLFramebufferObject_nf (Int, Int, GLenum) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

Methods

qOpenGLFramebufferObject_nf :: (Int, Int, GLenum) -> IO (QOpenGLFramebufferObject ()) #

QqOpenGLFramebufferObject_nf (Int, Int, Attachment) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

QqOpenGLFramebufferObject_nf (Size, Attachment, GLenum) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

QqOpenGLFramebufferObject_nf (Int, Int, Attachment, GLenum) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

Methods

qOpenGLFramebufferObject_nf :: (Int, Int, Attachment, GLenum) -> IO (QOpenGLFramebufferObject ()) #

QqOpenGLFramebufferObject_nf (Size, Attachment, GLenum, GLenum) # 
Instance details

Defined in Qtc.Gui.QOpenGLFramebufferObject

Methods

qOpenGLFramebufferObject_nf :: (Size, Attachment, GLenum, GLenum) -> IO (QOpenGLFramebufferObject ()) #

QqOpenGLFramebufferObject_nf (Int, Int, Attachment, GLenum, GLenum) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

Methods

qOpenGLFramebufferObject_nf :: (Int, Int, Attachment, GLenum, GLenum) -> IO (QOpenGLFramebufferObject ()) #

class QaddColorAttachment x1 where #

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addColorAttachment :: QOpenGLFramebufferObject a -> x1 -> IO () #

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QaddColorAttachment Size # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

QaddColorAttachment (Int, Int) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

Methods

addColorAttachment :: QOpenGLFramebufferObject a -> (Int, Int) -> IO () #

QaddColorAttachment (Size, GLenum) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

Methods

addColorAttachment :: QOpenGLFramebufferObject a -> (Size, GLenum) -> IO () #

QaddColorAttachment (Int, Int, GLenum) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

Methods

addColorAttachment :: QOpenGLFramebufferObject a -> (Int, Int, GLenum) -> IO () #

class QqaddColorAttachment x1 where #

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QqaddColorAttachment (QSize t1) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

QqaddColorAttachment (QSize t1, GLenum) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

Methods

qaddColorAttachment :: QOpenGLFramebufferObject a -> (QSize t1, GLenum) -> IO () #

class QqOpenGLFramebufferObjectBlitFramebuffer x1 where #

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QqOpenGLFramebufferObjectBlitFramebuffer (QOpenGLFramebufferObject t1, QOpenGLFramebufferObject t2) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

QqOpenGLFramebufferObjectBlitFramebuffer (QOpenGLFramebufferObject t1, QOpenGLFramebufferObject t2, GLbitfield) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

QqOpenGLFramebufferObjectBlitFramebuffer (QOpenGLFramebufferObject t1, Rect, QOpenGLFramebufferObject t3, Rect) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

QqOpenGLFramebufferObjectBlitFramebuffer (QOpenGLFramebufferObject t1, QOpenGLFramebufferObject t2, GLbitfield, GLenum) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

QqOpenGLFramebufferObjectBlitFramebuffer (QOpenGLFramebufferObject t1, Rect, QOpenGLFramebufferObject t3, Rect, GLbitfield) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

QqOpenGLFramebufferObjectBlitFramebuffer (QOpenGLFramebufferObject t1, Rect, QOpenGLFramebufferObject t3, Rect, GLbitfield, GLenum) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

QqOpenGLFramebufferObjectBlitFramebuffer (QOpenGLFramebufferObject t1, Rect, QOpenGLFramebufferObject t3, Rect, GLbitfield, GLenum, Int, Int) # 
Instance details

Defined in Qtc.Gui.QOpenGLFramebufferObject

Methods

qOpenGLFramebufferObjectBlitFramebuffer :: (QOpenGLFramebufferObject t1, Rect, QOpenGLFramebufferObject t3, Rect, GLbitfield, GLenum, Int, Int) -> IO () #

QqOpenGLFramebufferObjectBlitFramebuffer (QOpenGLFramebufferObject t1, Rect, QOpenGLFramebufferObject t3, Rect, GLbitfield, GLenum, Int, Int, FramebufferRestorePolicy) # 
Instance details

Defined in Qtc.Gui.QOpenGLFramebufferObject

class QqqOpenGLFramebufferObjectBlitFramebuffer x1 where #

Instances
QqqOpenGLFramebufferObjectBlitFramebuffer (QOpenGLFramebufferObject t1, QRect t2, QOpenGLFramebufferObject t3, QRect t4) # 
Instance details

Defined in Qtc.Gui.QOpenGLFramebufferObject

QqqOpenGLFramebufferObjectBlitFramebuffer (QOpenGLFramebufferObject t1, QRect t2, QOpenGLFramebufferObject t3, QRect t4, GLbitfield) # 
Instance details

Defined in Qtc.Gui.QOpenGLFramebufferObject

QqqOpenGLFramebufferObjectBlitFramebuffer (QOpenGLFramebufferObject t1, QRect t2, QOpenGLFramebufferObject t3, QRect t4, GLbitfield, GLenum) # 
Instance details

Defined in Qtc.Gui.QOpenGLFramebufferObject

QqqOpenGLFramebufferObjectBlitFramebuffer (QOpenGLFramebufferObject t1, QRect t2, QOpenGLFramebufferObject t3, QRect t4, GLbitfield, GLenum, Int, Int) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

Methods

qqOpenGLFramebufferObjectBlitFramebuffer :: (QOpenGLFramebufferObject t1, QRect t2, QOpenGLFramebufferObject t3, QRect t4, GLbitfield, GLenum, Int, Int) -> IO () #

QqqOpenGLFramebufferObjectBlitFramebuffer (QOpenGLFramebufferObject t1, QRect t2, QOpenGLFramebufferObject t3, QRect t4, GLbitfield, GLenum, Int, Int, FramebufferRestorePolicy) # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

class QtakeTexture x1 where #

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takeTexture :: QOpenGLFramebufferObject a -> x1 -> IO GLuint #

Instances
QtakeTexture Int # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

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takeTexture :: QOpenGLFramebufferObject a -> Int -> IO GLuint #

QtakeTexture () # 
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Defined in Qtc.Gui.QOpenGLFramebufferObject

Methods

takeTexture :: QOpenGLFramebufferObject a -> () -> IO GLuint #

textures :: QOpenGLFramebufferObject a -> () -> IO [GLuint] #

Orphan instances

QtoImage_nf (QOpenGLFramebufferObject a) Bool # 
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toImage_nf :: QOpenGLFramebufferObject a -> Bool -> IO (QImage ()) #

QtoImage_nf (QOpenGLFramebufferObject a) () # 
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toImage_nf :: QOpenGLFramebufferObject a -> () -> IO (QImage ()) #

QtoImage (QOpenGLFramebufferObject a) Bool # 
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toImage :: QOpenGLFramebufferObject a -> Bool -> IO (QImage ()) #

QtoImage (QOpenGLFramebufferObject a) () # 
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toImage :: QOpenGLFramebufferObject a -> () -> IO (QImage ()) #

QqisValid (QOpenGLFramebufferObject ()) () # 
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qisValid :: QOpenGLFramebufferObject () -> () -> IO Bool #

QqisValid (QOpenGLFramebufferObjectSc a) () # 
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qisValid :: QOpenGLFramebufferObjectSc a -> () -> IO Bool #

QsetAttachment (QOpenGLFramebufferObject a) Attachment # 
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QisBound (QOpenGLFramebufferObject a) () # 
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isBound :: QOpenGLFramebufferObject a -> () -> IO Bool #

Qattachment (QOpenGLFramebufferObject a) () # 
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Qqwidth (QOpenGLFramebufferObject ()) () (IO Int) # 
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qwidth :: QOpenGLFramebufferObject () -> () -> IO Int #

Qqwidth (QOpenGLFramebufferObjectSc a) () (IO Int) # 
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qwidth :: QOpenGLFramebufferObjectSc a -> () -> IO Int #

Qtexture (QOpenGLFramebufferObject a) () (IO GLuint) # 
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texture :: QOpenGLFramebufferObject a -> () -> IO GLuint #

Qsizes (QOpenGLFramebufferObject a) () (IO [QSize ()]) # 
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sizes :: QOpenGLFramebufferObject a -> () -> IO [QSize ()] #

Qqqsize (QOpenGLFramebufferObject a) () (IO (QSize ())) # 
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qqsize :: QOpenGLFramebufferObject a -> () -> IO (QSize ()) #

Qqsize (QOpenGLFramebufferObject a) () (IO Size) # 
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qsize :: QOpenGLFramebufferObject a -> () -> IO Size #

Qrelease (QOpenGLFramebufferObject a) () (IO Bool) # 
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release :: QOpenGLFramebufferObject a -> () -> IO Bool #

Qqheight (QOpenGLFramebufferObject ()) () (IO Int) # 
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qheight :: QOpenGLFramebufferObject () -> () -> IO Int #

Qqheight (QOpenGLFramebufferObjectSc a) () (IO Int) # 
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qheight :: QOpenGLFramebufferObjectSc a -> () -> IO Int #

Qhandle (QOpenGLFramebufferObject a) () (IO GLuint) # 
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handle :: QOpenGLFramebufferObject a -> () -> IO GLuint #

Qformat (QOpenGLFramebufferObject a) () (IO (QOpenGLFramebufferObjectFormat ())) # 
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Qbind (QOpenGLFramebufferObject a) () (IO Bool) # 
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bind :: QOpenGLFramebufferObject a -> () -> IO Bool #

QtoImage_nf (QOpenGLFramebufferObject a) (Bool, Int) # 
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toImage_nf :: QOpenGLFramebufferObject a -> (Bool, Int) -> IO (QImage ()) #

QtoImage (QOpenGLFramebufferObject a) (Bool, Int) # 
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toImage :: QOpenGLFramebufferObject a -> (Bool, Int) -> IO (QImage ()) #