Qtc.Gui.QOpenGLShader

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class QqOpenGLShaderTrUtf8 x1 where #

Methods

qOpenGLShaderTrUtf8 :: x1 -> IO String #

Instances
QqOpenGLShaderTrUtf8 String # 
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Defined in Qtc.Gui.QOpenGLShader

Methods

qOpenGLShaderTrUtf8 :: String -> IO String #

QqOpenGLShaderTrUtf8 (String, String) # 
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Defined in Qtc.Gui.QOpenGLShader

Methods

qOpenGLShaderTrUtf8 :: (String, String) -> IO String #

QqOpenGLShaderTrUtf8 (String, String, Int) # 
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Defined in Qtc.Gui.QOpenGLShader

Methods

qOpenGLShaderTrUtf8 :: (String, String, Int) -> IO String #

Orphan instances

QshaderId (QOpenGLShader a) () # 
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shaderId :: QOpenGLShader a -> () -> IO GLuint #

QsenderSignalIndex (QOpenGLShader ()) () # 
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senderSignalIndex :: QOpenGLShader () -> () -> IO Int #

QsenderSignalIndex (QOpenGLShaderSc a) () # 
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senderSignalIndex :: QOpenGLShaderSc a -> () -> IO Int #

Qsender (QOpenGLShader ()) () # 
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sender :: QOpenGLShader () -> () -> IO (QObject ()) #

Qsender (QOpenGLShaderSc a) () # 
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sender :: QOpenGLShaderSc a -> () -> IO (QObject ()) #

Qreceivers (QOpenGLShader ()) String # 
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receivers :: QOpenGLShader () -> String -> IO Int #

Qreceivers (QOpenGLShaderSc a) String # 
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receivers :: QOpenGLShaderSc a -> String -> IO Int #

Qlog (QOpenGLShader a) () # 
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log :: QOpenGLShader a -> () -> IO String #

QisCompiled (QOpenGLShader a) () # 
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isCompiled :: QOpenGLShader a -> () -> IO Bool #

QcompileSourceFile (QOpenGLShader a) String # 
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compileSourceFile :: QOpenGLShader a -> String -> IO Bool #

QcompileSourceCode (QOpenGLShader a) String # 
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compileSourceCode :: QOpenGLShader a -> String -> IO Bool #

QsourceCode (QOpenGLShader a) () (IO (QByteArray ())) # 
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sourceCode :: QOpenGLShader a -> () -> IO (QByteArray ()) #

QshaderType (QOpenGLShader a) () (IO QOpenGLShader_ShaderTypeBits) # 
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Qproperty (QOpenGLShader ()) String (IO (QVariant ())) # 
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property :: QOpenGLShader () -> String -> IO (QVariant ()) #

Qproperty (QOpenGLShaderSc a) String (IO (QVariant ())) # 
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property :: QOpenGLShaderSc a -> String -> IO (QVariant ()) #

Qparent (QOpenGLShader ()) () (IO (QObject ())) # 
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parent :: QOpenGLShader () -> () -> IO (QObject ()) #

Qparent (QOpenGLShaderSc a) () (IO (QObject ())) # 
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parent :: QOpenGLShaderSc a -> () -> IO (QObject ()) #

QuserMethod (QOpenGLShader ()) () (IO ()) # 
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userMethod :: QOpenGLShader () -> Int -> () -> IO () #

QuserMethod (QOpenGLShaderSc a) () (IO ()) # 
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userMethod :: QOpenGLShaderSc a -> Int -> () -> IO () #

QtimerEvent (QOpenGLShader ()) (QTimerEvent t1) # 
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timerEvent :: QOpenGLShader () -> QTimerEvent t1 -> IO () #

QtimerEvent (QOpenGLShaderSc a) (QTimerEvent t1) # 
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timerEvent :: QOpenGLShaderSc a -> QTimerEvent t1 -> IO () #

QisSignalConnected (QOpenGLShader ()) (QMetaMethod t1) # 
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isSignalConnected :: QOpenGLShader () -> QMetaMethod t1 -> IO Bool #

QisSignalConnected (QOpenGLShaderSc a) (QMetaMethod t1) # 
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isSignalConnected :: QOpenGLShaderSc a -> QMetaMethod t1 -> IO Bool #

QdisconnectNotify (QOpenGLShader ()) (QMetaMethod t1) # 
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disconnectNotify :: QOpenGLShader () -> QMetaMethod t1 -> IO () #

QdisconnectNotify (QOpenGLShaderSc a) (QMetaMethod t1) # 
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disconnectNotify :: QOpenGLShaderSc a -> QMetaMethod t1 -> IO () #

QcustomEvent (QOpenGLShader ()) (QEvent t1) # 
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customEvent :: QOpenGLShader () -> QEvent t1 -> IO () #

QcustomEvent (QOpenGLShaderSc a) (QEvent t1) # 
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customEvent :: QOpenGLShaderSc a -> QEvent t1 -> IO () #

QconnectNotify (QOpenGLShader ()) (QMetaMethod t1) # 
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connectNotify :: QOpenGLShader () -> QMetaMethod t1 -> IO () #

QconnectNotify (QOpenGLShaderSc a) (QMetaMethod t1) # 
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connectNotify :: QOpenGLShaderSc a -> QMetaMethod t1 -> IO () #

QcompileSourceCode (QOpenGLShader a) (QByteArray t1) # 
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compileSourceCode :: QOpenGLShader a -> QByteArray t1 -> IO Bool #

QchildEvent (QOpenGLShader ()) (QChildEvent t1) # 
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childEvent :: QOpenGLShader () -> QChildEvent t1 -> IO () #

QchildEvent (QOpenGLShaderSc a) (QChildEvent t1) # 
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childEvent :: QOpenGLShaderSc a -> QChildEvent t1 -> IO () #

Qevent (QOpenGLShader ()) (QEvent t1) (IO Bool) # 
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event :: QOpenGLShader () -> QEvent t1 -> IO Bool #

Qevent (QOpenGLShaderSc a) (QEvent t1) (IO Bool) # 
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event :: QOpenGLShaderSc a -> QEvent t1 -> IO Bool #

QuserMethod (QOpenGLShader ()) (QVariant ()) (IO (QVariant ())) # 
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userMethod :: QOpenGLShader () -> Int -> QVariant () -> IO (QVariant ()) #

QuserMethod (QOpenGLShaderSc a) (QVariant ()) (IO (QVariant ())) # 
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userMethod :: QOpenGLShaderSc a -> Int -> QVariant () -> IO (QVariant ()) #

QeventFilter (QOpenGLShader ()) (QObject t1, QEvent t2) # 
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eventFilter :: QOpenGLShader () -> (QObject t1, QEvent t2) -> IO Bool #

QeventFilter (QOpenGLShaderSc a) (QObject t1, QEvent t2) # 
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eventFilter :: QOpenGLShaderSc a -> (QObject t1, QEvent t2) -> IO Bool #