Qtc.Gui.QOpenGLTexture

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Documentation

class QqOpenGLTexture x1 where #

Methods

qOpenGLTexture :: x1 -> IO (QOpenGLTexture ()) #

Instances
QqOpenGLTexture QOpenGLTexture_Target # 
Instance details

Defined in Qtc.Gui.QOpenGLTexture

QqOpenGLTexture (QImage t1) # 
Instance details

Defined in Qtc.Gui.QOpenGLTexture

Methods

qOpenGLTexture :: QImage t1 -> IO (QOpenGLTexture ()) #

QqOpenGLTexture (QImage t1, MipMapGeneration) # 
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Defined in Qtc.Gui.QOpenGLTexture

class QallocateStorage x1 where #

Methods

allocateStorage :: QOpenGLTexture a -> x1 -> IO () #

Instances
QallocateStorage () # 
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Defined in Qtc.Gui.QOpenGLTexture

Methods

allocateStorage :: QOpenGLTexture a -> () -> IO () #

QallocateStorage (QOpenGLTexture_PixelFormat, PixelType) # 
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Defined in Qtc.Gui.QOpenGLTexture

class QqOpenGLTextureBoundTextureId x1 where #

Methods

qOpenGLTextureBoundTextureId :: x1 -> IO GLuint #

isStorageAllocated :: QOpenGLTexture a -> () -> IO Bool #

isTextureView :: QOpenGLTexture a -> () -> IO Bool #

levelOfDetailRange :: QOpenGLTexture a -> () -> IO (Float, Float) #

levelofDetailBias :: QOpenGLTexture a -> () -> IO Float #

maximumLevelOfDetail :: QOpenGLTexture a -> () -> IO Float #

maximumMipLevels :: QOpenGLTexture a -> () -> IO Int #

minimumLevelOfDetail :: QOpenGLTexture a -> () -> IO Float #

mipBaseLevel :: QOpenGLTexture a -> () -> IO Int #

mipLevelRange :: QOpenGLTexture a -> () -> IO (Int, Int) #

mipMaxLevel :: QOpenGLTexture a -> () -> IO Int #

class QsetCompressedData x1 where #

Methods

setCompressedData :: QOpenGLTexture a -> x1 -> IO () #

Instances
QsetCompressedData (Int, QVoid t2) # 
Instance details

Defined in Qtc.Gui.QOpenGLTexture

Methods

setCompressedData :: QOpenGLTexture a -> (Int, QVoid t2) -> IO () #

QsetCompressedData (Int, QConstVoidPtr t2) # 
Instance details

Defined in Qtc.Gui.QOpenGLTexture

Methods

setCompressedData :: QOpenGLTexture a -> (Int, QConstVoidPtr t2) -> IO () #

QsetCompressedData (Int, Int, QVoid t3) # 
Instance details

Defined in Qtc.Gui.QOpenGLTexture

Methods

setCompressedData :: QOpenGLTexture a -> (Int, Int, QVoid t3) -> IO () #

QsetCompressedData (Int, Int, QConstVoidPtr t3) # 
Instance details

Defined in Qtc.Gui.QOpenGLTexture

Methods

setCompressedData :: QOpenGLTexture a -> (Int, Int, QConstVoidPtr t3) -> IO () #

QsetCompressedData (Int, QVoid t2, QConstQOpenGLPixelTransferOptionsPtrConst t3) # 
Instance details

Defined in Qtc.Gui.QOpenGLTexture

QsetCompressedData (Int, QConstVoidPtr t2, QConstQOpenGLPixelTransferOptionsPtrConst t3) # 
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Defined in Qtc.Gui.QOpenGLTexture

QsetCompressedData (Int, Int, Int, QVoid t4) # 
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Defined in Qtc.Gui.QOpenGLTexture

Methods

setCompressedData :: QOpenGLTexture a -> (Int, Int, Int, QVoid t4) -> IO () #

QsetCompressedData (Int, Int, Int, QConstVoidPtr t4) # 
Instance details

Defined in Qtc.Gui.QOpenGLTexture

Methods

setCompressedData :: QOpenGLTexture a -> (Int, Int, Int, QConstVoidPtr t4) -> IO () #

QsetCompressedData (Int, Int, QVoid t3, QConstQOpenGLPixelTransferOptionsPtrConst t4) # 
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Defined in Qtc.Gui.QOpenGLTexture

QsetCompressedData (Int, Int, QConstVoidPtr t3, QConstQOpenGLPixelTransferOptionsPtrConst t4) # 
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Defined in Qtc.Gui.QOpenGLTexture

QsetCompressedData (Int, Int, Int, QVoid t4, QConstQOpenGLPixelTransferOptionsPtrConst t5) # 
Instance details

Defined in Qtc.Gui.QOpenGLTexture

Methods

setCompressedData :: QOpenGLTexture a -> (Int, Int, Int, QVoid t4, QConstQOpenGLPixelTransferOptionsPtrConst t5) -> IO () #

QsetCompressedData (Int, Int, Int, QConstVoidPtr t4, QConstQOpenGLPixelTransferOptionsPtrConst t5) # 
Instance details

Defined in Qtc.Gui.QOpenGLTexture

QsetCompressedData (Int, Int, QOpenGLTexture_CubeMapFace, Int, QVoid t5) # 
Instance details

Defined in Qtc.Gui.QOpenGLTexture

Methods

setCompressedData :: QOpenGLTexture a -> (Int, Int, QOpenGLTexture_CubeMapFace, Int, QVoid t5) -> IO () #

QsetCompressedData (Int, Int, QOpenGLTexture_CubeMapFace, Int, QConstVoidPtr t5) # 
Instance details

Defined in Qtc.Gui.QOpenGLTexture

Methods

setCompressedData :: QOpenGLTexture a -> (Int, Int, QOpenGLTexture_CubeMapFace, Int, QConstVoidPtr t5) -> IO () #

QsetCompressedData (Int, Int, Int, QOpenGLTexture_CubeMapFace, Int, QConstVoidPtr t6) # 
Instance details

Defined in Qtc.Gui.QOpenGLTexture

Methods

setCompressedData :: QOpenGLTexture a -> (Int, Int, Int, QOpenGLTexture_CubeMapFace, Int, QConstVoidPtr t6) -> IO () #

QsetCompressedData (Int, Int, QOpenGLTexture_CubeMapFace, Int, QVoid t5, QConstQOpenGLPixelTransferOptionsPtrConst t6) # 
Instance details

Defined in Qtc.Gui.QOpenGLTexture

QsetCompressedData (Int, Int, QOpenGLTexture_CubeMapFace, Int, QConstVoidPtr t5, QConstQOpenGLPixelTransferOptionsPtrConst t6) # 
Instance details

Defined in Qtc.Gui.QOpenGLTexture

QsetCompressedData (Int, Int, Int, QOpenGLTexture_CubeMapFace, Int, QConstVoidPtr t6, QConstQOpenGLPixelTransferOptionsPtrConst t7) # 
Instance details

Defined in Qtc.Gui.QOpenGLTexture

setLevelOfDetailRange :: QOpenGLTexture a -> (Float, Float) -> IO () #

setLevelofDetailBias :: QOpenGLTexture a -> Float -> IO () #

setMipBaseLevel :: QOpenGLTexture a -> Int -> IO () #

setMipLevelRange :: QOpenGLTexture a -> (Int, Int) -> IO () #

setMipMaxLevel :: QOpenGLTexture a -> Int -> IO () #

Orphan instances

QsetWrapMode (QOpenGLTexture a) QOpenGLTexture_WrapMode # 
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QqsetSize (QOpenGLTexture a) Int # 
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Methods

qsetSize :: QOpenGLTexture a -> Int -> IO () #

QsetSamples (QOpenGLTexture a) Int # 
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Methods

setSamples :: QOpenGLTexture a -> Int -> IO () #

QsetMipLevels (QOpenGLTexture a) Int # 
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setMipLevels :: QOpenGLTexture a -> Int -> IO () #

QsetMinificationFilter (QOpenGLTexture a) QOpenGLTexture_Filter # 
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QsetMaximumAnisotropy (QOpenGLTexture a) Float # 
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setMaximumAnisotropy :: QOpenGLTexture a -> Float -> IO () #

QsetMagnificationFilter (QOpenGLTexture a) QOpenGLTexture_Filter # 
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QsetLayers (QOpenGLTexture a) Int # 
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setLayers :: QOpenGLTexture a -> Int -> IO () #

QsetFormat (QOpenGLTexture a) QOpenGLTexture_TextureFormat # 
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QsetComparisonMode (QOpenGLTexture a) QOpenGLTexture_ComparisonMode # 
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QsetComparisonFunction (QOpenGLTexture a) QOpenGLTexture_ComparisonFunction # 
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QsetAutoMipMapGenerationEnabled (QOpenGLTexture a) Bool # 
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setAutoMipMapGenerationEnabled :: QOpenGLTexture a -> Bool -> IO () #

Qsamples (QOpenGLTexture a) () # 
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samples :: QOpenGLTexture a -> () -> IO Int #

QmipLevels (QOpenGLTexture a) () # 
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mipLevels :: QOpenGLTexture a -> () -> IO Int #

QmaximumAnisotropy (QOpenGLTexture a) () # 
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maximumAnisotropy :: QOpenGLTexture a -> () -> IO Float #

QisCreated (QOpenGLTexture a) () # 
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isCreated :: QOpenGLTexture a -> () -> IO Bool #

QisAutoMipMapGenerationEnabled (QOpenGLTexture a) () # 
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isAutoMipMapGenerationEnabled :: QOpenGLTexture a -> () -> IO Bool #

Qfaces (QOpenGLTexture a) () # 
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faces :: QOpenGLTexture a -> () -> IO Int #

Qdestroy (QOpenGLTexture a) () # 
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destroy :: QOpenGLTexture a -> () -> IO () #

QisBound (QOpenGLTexture a) Int # 
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isBound :: QOpenGLTexture a -> Int -> IO Bool #

QisBound (QOpenGLTexture a) () # 
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isBound :: QOpenGLTexture a -> () -> IO Bool #

QwrapMode (QOpenGLTexture a) CoordinateDirection (IO QOpenGLTexture_WrapMode) # 
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Qqwidth (QOpenGLTexture ()) () (IO Int) # 
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qwidth :: QOpenGLTexture () -> () -> IO Int #

Qqwidth (QOpenGLTextureSc a) () (IO Int) # 
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qwidth :: QOpenGLTextureSc a -> () -> IO Int #

QtextureId (QOpenGLTexture a) () (IO GLuint) # 
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textureId :: QOpenGLTexture a -> () -> IO GLuint #

Qtarget (QOpenGLTexture a) () (IO QOpenGLTexture_Target) # 
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Qrelease (QOpenGLTexture a) Int (IO ()) # 
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release :: QOpenGLTexture a -> Int -> IO () #

Qrelease (QOpenGLTexture a) () (IO ()) # 
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release :: QOpenGLTexture a -> () -> IO () #

QminificationFilter (QOpenGLTexture a) () (IO QOpenGLTexture_Filter) # 
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QmagnificationFilter (QOpenGLTexture a) () (IO QOpenGLTexture_Filter) # 
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Qlayers (QOpenGLTexture a) () (IO Int) # 
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layers :: QOpenGLTexture a -> () -> IO Int #

Qqheight (QOpenGLTexture ()) () (IO Int) # 
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qheight :: QOpenGLTexture () -> () -> IO Int #

Qqheight (QOpenGLTextureSc a) () (IO Int) # 
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qheight :: QOpenGLTextureSc a -> () -> IO Int #

QgenerateMipMaps (QOpenGLTexture a) Int (IO ()) # 
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generateMipMaps :: QOpenGLTexture a -> Int -> IO () #

QgenerateMipMaps (QOpenGLTexture a) () (IO ()) # 
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generateMipMaps :: QOpenGLTexture a -> () -> IO () #

Qformat (QOpenGLTexture a) () (IO QOpenGLTexture_TextureFormat) # 
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Qdepth (QOpenGLTexture ()) () (IO Int) # 
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depth :: QOpenGLTexture () -> () -> IO Int #

Qdepth (QOpenGLTextureSc a) () (IO Int) # 
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Methods

depth :: QOpenGLTextureSc a -> () -> IO Int #

Qcreate (QOpenGLTexture a) () (IO Bool) # 
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create :: QOpenGLTexture a -> () -> IO Bool #

QcomparisonMode (QOpenGLTexture a) () (IO QOpenGLTexture_ComparisonMode) # 
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QcomparisonFunction (QOpenGLTexture a) () (IO QOpenGLTexture_ComparisonFunction) # 
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QborderColor (QOpenGLTexture a) () (IO (QColor ())) # 
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borderColor :: QOpenGLTexture a -> () -> IO (QColor ()) #

Qbind (QOpenGLTexture a) Int (IO ()) # 
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bind :: QOpenGLTexture a -> Int -> IO () #

Qbind (QOpenGLTexture a) () (IO ()) # 
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bind :: QOpenGLTexture a -> () -> IO () #

QsetBorderColor (QOpenGLTexture a) (QColor t1) # 
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Methods

setBorderColor :: QOpenGLTexture a -> QColor t1 -> IO () #

QsetData (QOpenGLTexture ()) (QImage t1) (IO ()) # 
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setData :: QOpenGLTexture () -> QImage t1 -> IO () #

QsetData (QOpenGLTextureSc a) (QImage t1) (IO ()) # 
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setData :: QOpenGLTextureSc a -> QImage t1 -> IO () #

QborderColor (QOpenGLTexture a) (QUnsignedIntPtr t1) (IO ()) # 
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borderColor :: QOpenGLTexture a -> QUnsignedIntPtr t1 -> IO () #

QborderColor (QOpenGLTexture a) (QIntPtr t1) (IO ()) # 
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borderColor :: QOpenGLTexture a -> QIntPtr t1 -> IO () #

QborderColor (QOpenGLTexture a) (QFloatPtr t1) (IO ()) # 
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borderColor :: QOpenGLTexture a -> QFloatPtr t1 -> IO () #

QsetWrapMode (QOpenGLTexture a) (CoordinateDirection, QOpenGLTexture_WrapMode) # 
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QqsetSize (QOpenGLTexture a) (Int, Int) # 
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qsetSize :: QOpenGLTexture a -> (Int, Int) -> IO () #

QsetData (QOpenGLTexture ()) (QImage t1, MipMapGeneration) (IO ()) # 
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setData :: QOpenGLTexture () -> (QImage t1, MipMapGeneration) -> IO () #

QsetData (QOpenGLTextureSc a) (QImage t1, MipMapGeneration) (IO ()) # 
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setData :: QOpenGLTextureSc a -> (QImage t1, MipMapGeneration) -> IO () #

Qrelease (QOpenGLTexture a) (Int, TextureUnitReset) (IO ()) # 
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release :: QOpenGLTexture a -> (Int, TextureUnitReset) -> IO () #

QgenerateMipMaps (QOpenGLTexture a) (Int, Bool) (IO ()) # 
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generateMipMaps :: QOpenGLTexture a -> (Int, Bool) -> IO () #

Qbind (QOpenGLTexture a) (Int, TextureUnitReset) (IO ()) # 
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bind :: QOpenGLTexture a -> (Int, TextureUnitReset) -> IO () #

QqsetSize (QOpenGLTexture a) (Int, Int, Int) # 
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qsetSize :: QOpenGLTexture a -> (Int, Int, Int) -> IO () #

QsetData (QOpenGLTexture ()) (QOpenGLTexture_PixelFormat, PixelType, QVoid t3) (IO ()) # 
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QsetData (QOpenGLTexture ()) (QOpenGLTexture_PixelFormat, PixelType, QConstVoidPtr t3) (IO ()) # 
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QsetData (QOpenGLTextureSc a) (QOpenGLTexture_PixelFormat, PixelType, QVoid t3) (IO ()) # 
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QsetData (QOpenGLTextureSc a) (QOpenGLTexture_PixelFormat, PixelType, QConstVoidPtr t3) (IO ()) # 
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QsetBorderColor (QOpenGLTexture a) (Int, Int, Int, Int) # 
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setBorderColor :: QOpenGLTexture a -> (Int, Int, Int, Int) -> IO () #

QsetBorderColor (QOpenGLTexture a) (Float, Float, Float, Float) # 
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Methods

setBorderColor :: QOpenGLTexture a -> (Float, Float, Float, Float) -> IO () #

QsetData (QOpenGLTexture ()) (Int, QOpenGLTexture_PixelFormat, PixelType, QVoid t4) (IO ()) # 
Instance details

Methods

setData :: QOpenGLTexture () -> (Int, QOpenGLTexture_PixelFormat, PixelType, QVoid t4) -> IO () #

QsetData (QOpenGLTexture ()) (Int, QOpenGLTexture_PixelFormat, PixelType, QConstVoidPtr t4) (IO ()) # 
Instance details

QsetData (QOpenGLTexture ()) (QOpenGLTexture_PixelFormat, PixelType, QVoid t3, QConstQOpenGLPixelTransferOptionsPtrConst t4) (IO ()) # 
Instance details

QsetData (QOpenGLTexture ()) (QOpenGLTexture_PixelFormat, PixelType, QConstVoidPtr t3, QConstQOpenGLPixelTransferOptionsPtrConst t4) (IO ()) # 
Instance details

QsetData (QOpenGLTextureSc a) (QOpenGLTexture_PixelFormat, PixelType, QVoid t3, QConstQOpenGLPixelTransferOptionsPtrConst t4) (IO ()) # 
Instance details

QsetData (QOpenGLTextureSc a) (QOpenGLTexture_PixelFormat, PixelType, QConstVoidPtr t3, QConstQOpenGLPixelTransferOptionsPtrConst t4) (IO ()) # 
Instance details

QsetData (QOpenGLTextureSc a) (Int, QOpenGLTexture_PixelFormat, PixelType, QVoid t4) (IO ()) # 
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QsetData (QOpenGLTextureSc a) (Int, QOpenGLTexture_PixelFormat, PixelType, QConstVoidPtr t4) (IO ()) # 
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QsetData (QOpenGLTexture ()) (Int, Int, QOpenGLTexture_PixelFormat, PixelType, QVoid t5) (IO ()) # 
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Methods

setData :: QOpenGLTexture () -> (Int, Int, QOpenGLTexture_PixelFormat, PixelType, QVoid t5) -> IO () #

QsetData (QOpenGLTexture ()) (Int, Int, QOpenGLTexture_PixelFormat, PixelType, QConstVoidPtr t5) (IO ()) # 
Instance details

Methods

setData :: QOpenGLTexture () -> (Int, Int, QOpenGLTexture_PixelFormat, PixelType, QConstVoidPtr t5) -> IO () #

QsetData (QOpenGLTexture ()) (Int, QOpenGLTexture_PixelFormat, PixelType, QVoid t4, QConstQOpenGLPixelTransferOptionsPtrConst t5) (IO ()) # 
Instance details

QsetData (QOpenGLTexture ()) (Int, QOpenGLTexture_PixelFormat, PixelType, QConstVoidPtr t4, QConstQOpenGLPixelTransferOptionsPtrConst t5) (IO ()) # 
Instance details

QsetData (QOpenGLTextureSc a) (Int, QOpenGLTexture_PixelFormat, PixelType, QVoid t4, QConstQOpenGLPixelTransferOptionsPtrConst t5) (IO ()) # 
Instance details

QsetData (QOpenGLTextureSc a) (Int, QOpenGLTexture_PixelFormat, PixelType, QConstVoidPtr t4, QConstQOpenGLPixelTransferOptionsPtrConst t5) (IO ()) # 
Instance details

QsetData (QOpenGLTextureSc a) (Int, Int, QOpenGLTexture_PixelFormat, PixelType, QVoid t5) (IO ()) # 
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Methods

setData :: QOpenGLTextureSc a -> (Int, Int, QOpenGLTexture_PixelFormat, PixelType, QVoid t5) -> IO () #

QsetData (QOpenGLTextureSc a) (Int, Int, QOpenGLTexture_PixelFormat, PixelType, QConstVoidPtr t5) (IO ()) # 
Instance details

QsetData (QOpenGLTexture ()) (Int, Int, QOpenGLTexture_PixelFormat, PixelType, QVoid t5, QConstQOpenGLPixelTransferOptionsPtrConst t6) (IO ()) # 
Instance details

QsetData (QOpenGLTexture ()) (Int, Int, QOpenGLTexture_PixelFormat, PixelType, QConstVoidPtr t5, QConstQOpenGLPixelTransferOptionsPtrConst t6) (IO ()) # 
Instance details

QsetData (QOpenGLTexture ()) (Int, Int, QOpenGLTexture_CubeMapFace, QOpenGLTexture_PixelFormat, PixelType, QVoid t6) (IO ()) # 
Instance details

QsetData (QOpenGLTexture ()) (Int, Int, QOpenGLTexture_CubeMapFace, QOpenGLTexture_PixelFormat, PixelType, QConstVoidPtr t6) (IO ()) # 
Instance details

QsetData (QOpenGLTextureSc a) (Int, Int, QOpenGLTexture_PixelFormat, PixelType, QVoid t5, QConstQOpenGLPixelTransferOptionsPtrConst t6) (IO ()) # 
Instance details

QsetData (QOpenGLTextureSc a) (Int, Int, QOpenGLTexture_PixelFormat, PixelType, QConstVoidPtr t5, QConstQOpenGLPixelTransferOptionsPtrConst t6) (IO ()) # 
Instance details

QsetData (QOpenGLTextureSc a) (Int, Int, QOpenGLTexture_CubeMapFace, QOpenGLTexture_PixelFormat, PixelType, QVoid t6) (IO ()) # 
Instance details

QsetData (QOpenGLTextureSc a) (Int, Int, QOpenGLTexture_CubeMapFace, QOpenGLTexture_PixelFormat, PixelType, QConstVoidPtr t6) (IO ()) # 
Instance details

QsetData (QOpenGLTexture ()) (Int, Int, Int, QOpenGLTexture_CubeMapFace, QOpenGLTexture_PixelFormat, PixelType, QConstVoidPtr t7) (IO ()) # 
Instance details

QsetData (QOpenGLTexture ()) (Int, Int, QOpenGLTexture_CubeMapFace, QOpenGLTexture_PixelFormat, PixelType, QVoid t6, QConstQOpenGLPixelTransferOptionsPtrConst t7) (IO ()) # 
Instance details

QsetData (QOpenGLTexture ()) (Int, Int, QOpenGLTexture_CubeMapFace, QOpenGLTexture_PixelFormat, PixelType, QConstVoidPtr t6, QConstQOpenGLPixelTransferOptionsPtrConst t7) (IO ()) # 
Instance details

QsetData (QOpenGLTextureSc a) (Int, Int, QOpenGLTexture_CubeMapFace, QOpenGLTexture_PixelFormat, PixelType, QVoid t6, QConstQOpenGLPixelTransferOptionsPtrConst t7) (IO ()) # 
Instance details

QsetData (QOpenGLTextureSc a) (Int, Int, QOpenGLTexture_CubeMapFace, QOpenGLTexture_PixelFormat, PixelType, QConstVoidPtr t6, QConstQOpenGLPixelTransferOptionsPtrConst t7) (IO ()) # 
Instance details

QsetData (QOpenGLTextureSc a) (Int, Int, Int, QOpenGLTexture_CubeMapFace, QOpenGLTexture_PixelFormat, PixelType, QConstVoidPtr t7) (IO ()) # 
Instance details

QsetData (QOpenGLTexture ()) (Int, Int, Int, QOpenGLTexture_CubeMapFace, QOpenGLTexture_PixelFormat, PixelType, QConstVoidPtr t7, QConstQOpenGLPixelTransferOptionsPtrConst t8) (IO ()) # 
Instance details

QsetData (QOpenGLTextureSc a) (Int, Int, Int, QOpenGLTexture_CubeMapFace, QOpenGLTexture_PixelFormat, PixelType, QConstVoidPtr t7, QConstQOpenGLPixelTransferOptionsPtrConst t8) (IO ()) # 
Instance details